C# Class FontEffectsLib.FontTypes.TypingFont

Inheritance: GameFont, IStateful
Mostra file Open project: GreatMindsRobotics/FontEffectsLib Class Usage Examples

Public Methods

Method Description
Finished ( ) : void
Reset ( ) : void
Start ( ) : void
TypingFont ( SpriteFont font, Vector2 position, Color color, string textToType, System.TimeSpan delayTime ) : System
Update ( GameTime gameTime ) : void

Protected Methods

Method Description
Finished ( bool typeText ) : void
changeState ( FontState newState ) : void

Method Details

Finished() public method

public Finished ( ) : void
return void

Finished() protected method

protected Finished ( bool typeText ) : void
typeText bool
return void

Reset() public method

public Reset ( ) : void
return void

Start() public method

public Start ( ) : void
return void

TypingFont() public method

public TypingFont ( SpriteFont font, Vector2 position, Color color, string textToType, System.TimeSpan delayTime ) : System
font Microsoft.Xna.Framework.Graphics.SpriteFont
position Vector2
color Color
textToType string
delayTime System.TimeSpan
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

changeState() protected method

protected changeState ( FontState newState ) : void
newState FontState
return void