Property | Type | Description | |
---|---|---|---|
X | double | ||
Y | double | ||
Zero | Point |
Method | Description | |
---|---|---|
DistanceTo ( Point p1, Point p2 ) : double | ||
Dot ( Point p1, Point p2 ) : double | ||
EqualdWithin ( Point p, double error ) : bool | ||
Equals ( Point p ) : bool | ||
Equals ( object obj ) : bool | ||
GetHashCode ( ) : int | ||
LengthSquared ( ) : double | ||
Normalize ( ) : void | ||
Normalize ( Point &pointToNormalize, Point &result ) : void | ||
Point ( Microsoft.Xna.Framework.Vector3 &vector ) : System | ||
Point ( double x, double y ) : System | ||
Point ( float x, float y ) : System | ||
ToString ( ) : string | ||
ToVector3 ( ) : Microsoft.Xna.Framework.Vector3 | ||
operator ( ) : Point | ||
operator ( ) : bool |
public static DistanceTo ( Point p1, Point p2 ) : double | ||
p1 | Point | |
p2 | Point | |
return | double |
public static Dot ( Point p1, Point p2 ) : double | ||
p1 | Point | |
p2 | Point | |
return | double |
public EqualdWithin ( Point p, double error ) : bool | ||
p | Point | |
error | double | |
return | bool |
public static Normalize ( Point &pointToNormalize, Point &result ) : void | ||
pointToNormalize | Point | |
result | Point | |
return | void |
public Point ( Microsoft.Xna.Framework.Vector3 &vector ) : System | ||
vector | Microsoft.Xna.Framework.Vector3 | |
return | System |
public ToVector3 ( ) : Microsoft.Xna.Framework.Vector3 | ||
return | Microsoft.Xna.Framework.Vector3 |