Method | Description | |
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Draw ( Camera camera, Microsoft.Xna.Framework.Graphics.Texture2D &screenTexture, |
Draws the effect
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InitializeEffect ( ) : void |
Loads the effect
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ToString ( ) : string |
Reports this effect's name as a string
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Method | Description | |
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SetEffectParameters ( Camera camera ) : void |
Method | Description | |
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DirectionalBlur ( ) : System |
Internal Constructor (so this class can't be instantiated externally)
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SetSampleParameters ( ) : void |
Calculates and sets the sampling parameters in the shader
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public Draw ( Camera camera, Microsoft.Xna.Framework.Graphics.Texture2D &screenTexture, |
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camera | Camera | |
screenTexture | Microsoft.Xna.Framework.Graphics.Texture2D | The screen texture |
baseRectangle | The rectangle to draw to | |
clearColor | Color | The background color |
return | void |
protected SetEffectParameters ( Camera camera ) : void | ||
camera | Camera | |
return | void |