Property | Type | Description | |
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CutCheckDir | int[][] |
Method | Description | |
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ApplyCutRectangle ( VMArchitecture target, sbyte floor, bool cuts, |
Cuts the specified rectangle. Returns true if a *potentially noticable change* occurred as a result. (changed a cut to true on a tile where there is a wall)
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DrawWall ( VMArchitecture target, Point pos, int length, int direction, ushort pattern, ushort style, sbyte level, bool force ) : int | ||
DrawWallRect ( VMArchitecture target, |
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EraseWall ( VMArchitecture target, Point pos, int length, int direction, ushort pattern, ushort style, sbyte level ) : int | ||
FloorPatternFill ( VMArchitecture target, Point pos, ushort pattern, sbyte level ) : |
Fills a room with a certain Floor pattern. Returns floors covered
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FloorPatternRect ( VMArchitecture target, |
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GenerateRoomCut ( VMArchitecture target, sbyte floor, WorldRotation dir, HashSet |
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GetPatternDirection ( VMArchitecture target, Point pos, ushort pattern, int direction, int altDir, sbyte level ) : int | ||
VerifyDrawWall ( VMArchitecture target, Point pos, int length, int direction, sbyte level ) : bool | ||
VerifyEraseWall ( VMArchitecture target, Point pos, int length, int direction, sbyte level ) : bool | ||
WallPatternDot ( VMArchitecture target, Point pos, ushort pattern, int direction, int altDir, sbyte level ) : |
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WallPatternFill ( VMArchitecture target, Point pos, ushort pattern, sbyte level ) : |
Fills a room with a certain wall pattern. Returns walls covered
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Method | Description | |
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SpreadOnto ( FSO.LotView.Model.WallTile walls, int x, int y, int inDir, byte map, int width, int height, Stack |
public static ApplyCutRectangle ( VMArchitecture target, sbyte floor, bool cuts, |
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target | VMArchitecture | |
floor | sbyte | |
cuts | bool | |
rect | ||
return | bool |
public static DrawWall ( VMArchitecture target, Point pos, int length, int direction, ushort pattern, ushort style, sbyte level, bool force ) : int | ||
target | VMArchitecture | |
pos | Point | |
length | int | |
direction | int | |
pattern | ushort | |
style | ushort | |
level | sbyte | |
force | bool | |
return | int |
public static DrawWallRect ( VMArchitecture target, |
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target | VMArchitecture | |
rect | ||
pattern | ushort | |
style | ushort | |
level | sbyte | |
return | int |
public static EraseWall ( VMArchitecture target, Point pos, int length, int direction, ushort pattern, ushort style, sbyte level ) : int | ||
target | VMArchitecture | |
pos | Point | |
length | int | |
direction | int | |
pattern | ushort | |
style | ushort | |
level | sbyte | |
return | int |
public static FloorPatternFill ( VMArchitecture target, Point pos, ushort pattern, sbyte level ) : |
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target | VMArchitecture | |
pos | Point | |
pattern | ushort | |
level | sbyte | |
return |
public static FloorPatternRect ( VMArchitecture target, |
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target | VMArchitecture | |
rect | ||
dir | ushort | |
pattern | ushort | |
level | sbyte | |
return |
public static GenerateRoomCut ( VMArchitecture target, sbyte floor, WorldRotation dir, HashSet |
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target | VMArchitecture | |
floor | sbyte | |
dir | WorldRotation | |
cutRooms | HashSet |
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return | bool[] |
public static GetPatternDirection ( VMArchitecture target, Point pos, ushort pattern, int direction, int altDir, sbyte level ) : int | ||
target | VMArchitecture | |
pos | Point | |
pattern | ushort | |
direction | int | |
altDir | int | |
level | sbyte | |
return | int |
public static VerifyDrawWall ( VMArchitecture target, Point pos, int length, int direction, sbyte level ) : bool | ||
target | VMArchitecture | |
pos | Point | |
length | int | |
direction | int | |
level | sbyte | |
return | bool |
public static VerifyEraseWall ( VMArchitecture target, Point pos, int length, int direction, sbyte level ) : bool | ||
target | VMArchitecture | |
pos | Point | |
length | int | |
direction | int | |
level | sbyte | |
return | bool |
public static WallPatternDot ( VMArchitecture target, Point pos, ushort pattern, int direction, int altDir, sbyte level ) : |
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target | VMArchitecture | |
pos | Point | |
pattern | ushort | |
direction | int | |
altDir | int | |
level | sbyte | |
return |
public static WallPatternFill ( VMArchitecture target, Point pos, ushort pattern, sbyte level ) : |
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target | VMArchitecture | |
pos | Point | |
pattern | ushort | |
level | sbyte | |
return |