Property | Type | Description | |
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WallCache | Wall>.Dictionary | ||
WallStyleCache | WallStyle>.Dictionary | ||
blueprint | FSO.LotView.Model.Blueprint |
Method | Description | |
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Draw ( GraphicsDevice device, WorldState world ) : void |
Method | Description | |
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CopySprite ( WorldState world, |
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GenerateWallData ( FSO.LotView.Model.WallTile walls, List |
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GetCutEdges ( int x, int y ) : CutawayEdges | ||
GetFloorSprite ( |
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GetPattern ( ushort id ) : |
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GetStyle ( ushort id ) : |
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GetWallSprite ( |
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OffsetValid ( Vector3 off, FSO.LotView.Model.Blueprint blueprint ) : bool | ||
RotateCuts ( WorldRotation rot, |
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RotateJunction ( WorldRotation rot, JunctionFlags input ) : JunctionFlags |
Gets rotated junctions and segements
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RotateOffset ( WorldRotation rot, Vector3 off ) : Vector3 | ||
RotateWall ( WorldRotation rot, FSO.LotView.Model.WallTile input, short x, short y, sbyte level ) : FSO.LotView.Model.WallTile | ||
WallsDownAt ( int x, int y ) : bool |
Walls Cutaway helper methods.
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public Draw ( GraphicsDevice device, WorldState world ) : void | ||
device | GraphicsDevice | |
world | WorldState | |
return | void |