Method | Description | |
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ChangeGraphic ( int gfx ) : void | ||
ChangeWorld ( int rotation, int zoom ) : void | ||
ForceUpdate ( ) : void | ||
SetDynamic ( int i ) : void | ||
ShowObject ( uint GUID ) : void |
Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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public ChangeWorld ( int rotation, int zoom ) : void | ||
rotation | int | |
zoom | int | |
return | void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |