Method | Description | |
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Render ( RenderComposer composer ) : void |
Render the renderable.
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Method | Description | |
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TransformRenderable ( Emotion.Primitives.Rectangle bounds ) : System.Numerics |
Create a new renderable transform from a rectangle.
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TransformRenderable ( Emotion.Primitives.Vector2 position, Emotion.Primitives.Vector2 size ) : System.Numerics |
Create a new renderable transform from two vec2s.
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TransformRenderable ( Emotion.Primitives.Vector3 position, Emotion.Primitives.Vector2 size ) : System.Numerics |
Create a new renderable transform from a vec3 and a vec2.
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TransformRenderable ( float x = 0f, float y = 0f, float z = 0f, float width = 0f, float height = 0f ) : System.Numerics |
Create a new transform;
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public abstract Render ( RenderComposer composer ) : void | ||
composer | RenderComposer | |
return | void |
protected TransformRenderable ( Emotion.Primitives.Rectangle bounds ) : System.Numerics | ||
bounds | Emotion.Primitives.Rectangle | The rectangle to create from. |
return | System.Numerics |
protected TransformRenderable ( Emotion.Primitives.Vector2 position, Emotion.Primitives.Vector2 size ) : System.Numerics | ||
position | Emotion.Primitives.Vector2 | The position of the transform. |
size | Emotion.Primitives.Vector2 | The size of the transform. |
return | System.Numerics |
protected TransformRenderable ( Emotion.Primitives.Vector3 position, Emotion.Primitives.Vector2 size ) : System.Numerics | ||
position | Emotion.Primitives.Vector3 | The position of the transform. |
size | Emotion.Primitives.Vector2 | The size of the transform. |
return | System.Numerics |
protected TransformRenderable ( float x = 0f, float y = 0f, float z = 0f, float width = 0f, float height = 0f ) : System.Numerics | ||
x | float | The position of the transform on the X axis. |
y | float | The position of the transform on the Y axis. |
z | float | The position of the transform ont he Z axis. |
width | float | The width of the transform. |
height | float | The height of the transform. |
return | System.Numerics |