Method | Description | |
---|---|---|
FleeMoveAssignment ( IJobObserver parent ) : System | ||
SetFleeVector ( DoubleVector3 vector ) : void | ||
ToString ( ) : string |
Method | Description | |
---|---|---|
ActionDoneOverride ( ActionState actionStatus ) : JobStatus | ||
OnStateChanged ( JobStatus status ) : void | ||
PrepareNextActionOverride ( JobStatus &progress ) : GameAction |
Method | Description | |
---|---|---|
DoMove ( Direction dir ) : GameAction | ||
FleeMoveAssignment ( SaveGameContext ctx ) : System |
protected ActionDoneOverride ( ActionState actionStatus ) : JobStatus | ||
actionStatus | ActionState | |
return | JobStatus |
public FleeMoveAssignment ( IJobObserver parent ) : System | ||
parent | IJobObserver | |
return | System |
protected OnStateChanged ( JobStatus status ) : void | ||
status | JobStatus | |
return | void |
protected PrepareNextActionOverride ( JobStatus &progress ) : GameAction | ||
progress | JobStatus | |
return | GameAction |
public SetFleeVector ( DoubleVector3 vector ) : void | ||
vector | DoubleVector3 | |
return | void |