Method | Description | |
---|---|---|
MapCubeToRenderPointRect ( IntGrid3 grid ) : |
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MapLocationToIntRenderTile ( IntVector3 p ) : IntVector2 | ||
MapLocationToScreenTile ( IntVector3 p ) : Point | ||
MapLocationToScreenTile ( IntVector3 p, int &z ) : Point | ||
MapToScreen ( DoubleVector3 p ) : DoubleVector3 | ||
MapToScreen ( IntVector3 p ) : DoubleVector3 | ||
RenderPointToMapLocation ( Point p ) : IntVector3 | ||
RenderTileToMapLocation ( Point p ) : IntVector3 | ||
ScreenTileToMapLocation ( Point p ) : IntVector3 | ||
ScreenTileToMapLocation ( Point p, double _z ) : IntVector3 | ||
ScreenTileToMapPoint ( Point p ) : DoubleVector3 | ||
ScreenTileToMapPoint ( Point p, double z ) : DoubleVector3 | ||
ScreenToMap ( Direction dir ) : Direction | ||
ScreenToMap ( DoubleVector3 v ) : DoubleVector3 | ||
ScreenToMap ( IntVector3 v ) : IntVector3 |
public MapCubeToRenderPointRect ( IntGrid3 grid ) : |
||
grid | IntGrid3 | |
return |
public MapLocationToIntRenderTile ( IntVector3 p ) : IntVector2 | ||
p | IntVector3 | |
return | IntVector2 |
public MapLocationToScreenTile ( IntVector3 p ) : Point | ||
p | IntVector3 | |
return | Point |
public MapLocationToScreenTile ( IntVector3 p, int &z ) : Point | ||
p | IntVector3 | |
z | int | |
return | Point |
public MapToScreen ( DoubleVector3 p ) : DoubleVector3 | ||
p | DoubleVector3 | |
return | DoubleVector3 |
public MapToScreen ( IntVector3 p ) : DoubleVector3 | ||
p | IntVector3 | |
return | DoubleVector3 |
public RenderPointToMapLocation ( Point p ) : IntVector3 | ||
p | Point | |
return | IntVector3 |
public RenderTileToMapLocation ( Point p ) : IntVector3 | ||
p | Point | |
return | IntVector3 |
public ScreenTileToMapLocation ( Point p ) : IntVector3 | ||
p | Point | |
return | IntVector3 |
public ScreenTileToMapLocation ( Point p, double _z ) : IntVector3 | ||
p | Point | |
_z | double | |
return | IntVector3 |
public ScreenTileToMapPoint ( Point p ) : DoubleVector3 | ||
p | Point | |
return | DoubleVector3 |
public ScreenTileToMapPoint ( Point p, double z ) : DoubleVector3 | ||
p | Point | |
z | double | |
return | DoubleVector3 |
public ScreenToMap ( Direction dir ) : Direction | ||
dir | Direction | |
return | Direction |
public ScreenToMap ( DoubleVector3 v ) : DoubleVector3 | ||
v | DoubleVector3 | |
return | DoubleVector3 |
public ScreenToMap ( IntVector3 v ) : IntVector3 | ||
v | IntVector3 | |
return | IntVector3 |