Property | Type | Description | |
---|---|---|---|
ClearContextMenu | void | ||
DragBeginAction | void | ||
EditorForm_ObjectPropertyChanged | void | ||
EditorForm_SelectionChanged | void | ||
IsAffectedByParent | bool | ||
RendererFilter | bool |
Method | Description | |
---|---|---|
ClearSelection ( ) : void | ||
CloneObjects ( IEnumerable |
||
DeleteObjects ( IEnumerable |
||
PickSelObjAt ( int x, int y ) : CamViewState.SelObj | ||
PickSelObjIn ( int x, int y, int w, int h ) : List |
||
SelectObjects ( IEnumerable |
Method | Description | |
---|---|---|
OnCollectStateOverlayDrawcalls ( Canvas canvas ) : void | ||
OnCurrentCameraChanged ( CamView e ) : void | ||
OnDragDrop ( |
||
OnDragEnter ( |
||
OnDragLeave ( |
||
OnDragOver ( |
||
OnEnterState ( ) : void | ||
OnLeaveState ( ) : void | ||
OnSceneChanged ( ) : void | ||
PostPerformAction ( IEnumerable |
Method | Description | |
---|---|---|
ClearContextMenu ( ) : void | ||
DragBeginAction ( |
||
EditorForm_ObjectPropertyChanged ( object sender, Duality.Editor.ObjectPropertyChangedEventArgs e ) : void | ||
EditorForm_SelectionChanged ( object sender, Duality.Editor.SelectionChangedEventArgs e ) : void | ||
IsAffectedByParent ( GameObject child, GameObject parent ) : bool | ||
RendererFilter ( ICmpRenderer r ) : bool |
public CloneObjects ( IEnumerable |
||
objEnum | IEnumerable |
|
return | List |
public DeleteObjects ( IEnumerable |
||
objEnum | IEnumerable |
|
return | void |
protected OnCollectStateOverlayDrawcalls ( Canvas canvas ) : void | ||
canvas | Canvas | |
return | void |
protected OnCurrentCameraChanged ( CamView e ) : void | ||
e | CamView | |
return | void |
protected OnDragDrop ( |
||
e | ||
return | void |
protected OnDragEnter ( |
||
e | ||
return | void |
protected OnDragLeave ( |
||
e | ||
return | void |
protected OnDragOver ( |
||
e | ||
return | void |
public PickSelObjAt ( int x, int y ) : CamViewState.SelObj | ||
x | int | |
y | int | |
return | CamViewState.SelObj |
public PickSelObjIn ( int x, int y, int w, int h ) : List |
||
x | int | |
y | int | |
w | int | |
h | int | |
return | List |
protected PostPerformAction ( IEnumerable |
||
selObjEnum | IEnumerable |
|
action | IObjectAction | |
return | void |
public SelectObjects ( IEnumerable |
||
selObjEnum | IEnumerable |
|
mode | SelectMode | |
return | void |