public EquipmentElement ( Microsoft.Xna.Framework.Game game, int posX, int posY, int width, int height, string slotTitle, Equipment eq, int id ) : System.Collections.Generic |
game |
Microsoft.Xna.Framework.Game |
The current Game object. |
posX |
int |
The top-left x-coordinate of this element. |
posY |
int |
The top-left y-coordinate of this element. |
width |
int |
The width of this element. |
height |
int |
The height of this element. |
slotTitle |
string |
The title of this slot, in case the Equipment isn't there (null). |
eq |
Descent.Model.Player.Figure.HeroStuff.Equipment |
The Equipment to visualize. |
id |
int |
The Id of the given Equipment. |
return |
System.Collections.Generic |
|