Property | Type | Description | |
---|---|---|---|
Complete | bool | ||
rate | int |
Method | Description | |
---|---|---|
Add ( string name, int frames, double frameRate, bool loop = true ) : |
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Play ( string name = "", bool reset = false, int frame ) : |
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Spritemap ( Microsoft.Xna.Framework.Graphics.Texture2D source, int frameWidth, int frameHeight ) : System | ||
Update ( ) : void | ||
updateClipRect ( ) : void |
public Add ( string name, int frames, double frameRate, bool loop = true ) : |
||
name | string | |
frames | int | |
frameRate | double | |
loop | bool | |
return |
public Play ( string name = "", bool reset = false, int frame ) : |
||
name | string | |
reset | bool | |
frame | int | |
return |
public Spritemap ( Microsoft.Xna.Framework.Graphics.Texture2D source, int frameWidth, int frameHeight ) : System | ||
source | Microsoft.Xna.Framework.Graphics.Texture2D | |
frameWidth | int | |
frameHeight | int | |
return | System |