Method | Description | |
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Bezier ( int resolution, |
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Evaluate ( float t, |
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GetCurvePoints ( ) : Curves.CurvePoint[] | ||
GetCurvePoints ( int resolution, |
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GetCurvePositions ( int resolution, |
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MeasureCurve ( ) : void |
Method | Description | |
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Evaluate_Cubic ( float t, |
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Evaluate_Cubic ( float t, |
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Evaluate_Cubic ( float t, |
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Evaluate_Linear ( float t, |
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Evaluate_Quadratic ( float t, |
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Evaluate_Quadratic ( float t, |
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Evaluate_Quadratic ( float t, |
Method | Description | |
---|---|---|
DeduceType ( int nbControlPoints ) : Type |
public Bezier ( int resolution, |
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resolution | int | |
controlPoints | ||
return | UnityEngine |
public Evaluate ( float t, |
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t | float | |
tangent | ||
curvature | ||
return |
protected static Evaluate_Cubic ( float t, |
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t | float | |
p0 | ||
p1 | ||
p2 | ||
p3 | ||
return |
protected static Evaluate_Cubic ( float t, |
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t | float | |
p0 | ||
p1 | ||
p2 | ||
p3 | ||
tangent | ||
return |
protected static Evaluate_Cubic ( float t, |
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t | float | |
p0 | ||
p1 | ||
p2 | ||
p3 | ||
tangent | ||
curvature | ||
return |
protected static Evaluate_Linear ( float t, |
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t | float | |
p0 | ||
p1 | ||
return |
protected static Evaluate_Quadratic ( float t, |
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t | float | |
p0 | ||
p1 | ||
p2 | ||
return |
protected static Evaluate_Quadratic ( float t, |
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t | float | |
p0 | ||
p1 | ||
p2 | ||
tangent | ||
return |
protected static Evaluate_Quadratic ( float t, |
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t | float | |
p0 | ||
p1 | ||
p2 | ||
tangent | ||
curvature | ||
return |
public GetCurvePoints ( ) : Curves.CurvePoint[] | ||
return | Curves.CurvePoint[] |
public static GetCurvePoints ( int resolution, |
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resolution | int | |
controlPoints | ||
return | Curves.CurvePoint[] |
public static GetCurvePositions ( int resolution, |
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resolution | int | |
controlPoints | ||
return | UnityEngine.Vector3[] |