Method | Description | |
---|---|---|
GetPosistion ( ) : System.Vector3 | ||
GetStat ( FloatStatType statType ) : float | ||
IsAlive ( ) : bool | ||
PlayerGameObject ( AIHeroClient hero ) : System |
public GetStat ( FloatStatType statType ) : float | ||
statType | FloatStatType | |
return | float |
public PlayerGameObject ( AIHeroClient hero ) : System | ||
hero | AIHeroClient | |
return | System |