Method | Description | |
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ToString ( ) : string |
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ViewportState ( ) |
set and reset viewport using glViewport();
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ViewportState ( int viewport ) |
set and reset viewport using glViewport();
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ViewportState ( int x, int y, int width, int height ) |
set and reset viewport using glViewport();
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Method | Description | |
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StateOff ( ) : void |
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StateOn ( ) : void |
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Method | Description | |
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Init ( int x, int y, int width, int height ) : void |
public ViewportState ( int x, int y, int width, int height ) | ||
x | int | |
y | int | |
width | int | |
height | int |