C# Class Box2D.Dynamics.Joints.WeldJointDef

Inheritance: JointDef
Mostra file Open project: gerich-home/box2dnet Class Usage Examples

Public Properties

Property Type Description
DampingRatio float
FrequencyHz float
LocalAnchorA Box2D.Common.Vec2
LocalAnchorB Box2D.Common.Vec2
ReferenceAngle float

Public Methods

Method Description
Initialize ( Body bA, Body bB, Vec2 anchor ) : void

Initialize the bodies, anchors, and reference angle using a world anchor point.

WeldJointDef ( ) : Box2D.Common

Method Details

Initialize() public method

Initialize the bodies, anchors, and reference angle using a world anchor point.
public Initialize ( Body bA, Body bB, Vec2 anchor ) : void
bA Body
bB Body
anchor Box2D.Common.Vec2
return void

WeldJointDef() public method

public WeldJointDef ( ) : Box2D.Common
return Box2D.Common

Property Details

DampingRatio public_oe property

The damping ratio. 0 = no damping, 1 = critical damping.
public float DampingRatio
return float

FrequencyHz public_oe property

The mass-spring-damper frequency in Hertz. Rotation only. Disable softness with a value of 0.
public float FrequencyHz
return float

LocalAnchorA public_oe property

The local anchor point relative to body1's origin.
public Vec2,Box2D.Common LocalAnchorA
return Box2D.Common.Vec2

LocalAnchorB public_oe property

The local anchor point relative to body2's origin.
public Vec2,Box2D.Common LocalAnchorB
return Box2D.Common.Vec2

ReferenceAngle public_oe property

The body2 angle minus body1 angle in the reference state (radians).
public float ReferenceAngle
return float