Property | Type | Description | |
---|---|---|---|
HudBackgroundColour | UIColor | ||
HudFont | UIFont | ||
HudForegroundColor | UIColor | ||
HudStatusShadowColor | UIColor | ||
HudTextAlignment | UITextAlignment | ||
HudToastBackgroundColor | UIColor | ||
Ring | Ring |
Property | Type | Description | |
---|---|---|---|
CreateCirclePath | UIBezierPath | ||
CreateRingLayer | CAShapeLayer | ||
PointOnCircle | global::System.Drawing.PointF | ||
ProgressHUD | CoreAnimation |
Method | Description | |
---|---|---|
CancelRingLayerAnimation ( ) : void | ||
Dismiss ( ) : void | ||
DismissWorker ( ) : void | ||
Draw ( global::System.Drawing.RectangleF rect ) : void | ||
IsLandscape ( UIInterfaceOrientation orientation ) : bool | ||
IsPortrait ( UIInterfaceOrientation orientation ) : bool | ||
MoveToPoint ( global::System.Drawing.PointF newCenter, float angle ) : void | ||
PositionHUD ( NSNotification notification ) : void | ||
ProgressHUD ( global::System.Drawing.RectangleF frame ) : CoreAnimation | ||
RegisterNotifications ( ) : void | ||
SetFadeoutTimer ( NSTimer newtimer ) : void | ||
SetOSSpecificLookAndFeel ( ) : void | ||
SetProgressTimer ( NSTimer newtimer ) : void | ||
SetStatus ( string status ) : void | ||
SetStatusWorker ( string status ) : void | ||
Show ( string cancelCaption, Action cancelCallback, string status = null, float progress = -1, MaskType maskType = MaskType.None, double timeoutMs = 1000 ) : void | ||
Show ( string status = null, float progress = -1, MaskType maskType = MaskType.None, double timeoutMs = 1000 ) : void | ||
ShowContinuousProgress ( string status = null, MaskType maskType = MaskType.None, double timeoutMs = 1000, UIImage img = null ) : void | ||
ShowContinuousProgressTest ( string status = null, MaskType maskType = MaskType.None, double timeoutMs = 1000 ) : void | ||
ShowErrorWithStatus ( string status, double timeoutMs = 1000 ) : void | ||
ShowImage ( UIImage image, string status, double timeoutMs = 1000 ) : void | ||
ShowImageWorker ( UIImage image, string status, TimeSpan duration ) : void | ||
ShowProgressWorker ( float progress = -1, string status = null, MaskType maskType = MaskType.None, bool textOnly = false, ToastPosition toastPosition = ToastPosition.Center, string cancelCaption = null, Action cancelCallback = null, double timeoutMs = 1000, bool showContinuousProgress = false, UIImage displayContinuousImage = null ) : void | ||
ShowSuccessWithStatus ( string status, double timeoutMs = 1000 ) : void | ||
ShowToast ( string status, MaskType maskType = MaskType.None, ToastPosition toastPosition = ToastPosition.Center, double timeoutMs = 1000 ) : void | ||
StartDismissTimer ( TimeSpan duration ) : void | ||
StartProgressTimer ( TimeSpan duration ) : void | ||
StopProgressTimer ( ) : void | ||
UnRegisterNotifications ( ) : void | ||
UpdatePosition ( bool textOnly = false ) : void | ||
UpdateProgress ( ) : void |
Method | Description | |
---|---|---|
CreateCirclePath ( global::System.Drawing.PointF center, float radius, int sampleCount ) : UIBezierPath | ||
CreateRingLayer ( global::System.Drawing.PointF center, float radius, float lineWidth, UIColor color ) : CAShapeLayer | ||
PointOnCircle ( global::System.Drawing.PointF center, float radius, float angleInDegrees ) : global::System.Drawing.PointF | ||
ProgressHUD ( ) : CoreAnimation |
public Draw ( global::System.Drawing.RectangleF rect ) : void | ||
rect | global::System.Drawing.RectangleF | |
return | void |
public IsLandscape ( UIInterfaceOrientation orientation ) : bool | ||
orientation | UIInterfaceOrientation | |
return | bool |
public IsPortrait ( UIInterfaceOrientation orientation ) : bool | ||
orientation | UIInterfaceOrientation | |
return | bool |
public MoveToPoint ( global::System.Drawing.PointF newCenter, float angle ) : void | ||
newCenter | global::System.Drawing.PointF | |
angle | float | |
return | void |
public PositionHUD ( NSNotification notification ) : void | ||
notification | NSNotification | |
return | void |
public ProgressHUD ( global::System.Drawing.RectangleF frame ) : CoreAnimation | ||
frame | global::System.Drawing.RectangleF | |
return | CoreAnimation |
public SetFadeoutTimer ( NSTimer newtimer ) : void | ||
newtimer | NSTimer | |
return | void |
public SetProgressTimer ( NSTimer newtimer ) : void | ||
newtimer | NSTimer | |
return | void |
public SetStatusWorker ( string status ) : void | ||
status | string | |
return | void |
public Show ( string cancelCaption, Action cancelCallback, string status = null, float progress = -1, MaskType maskType = MaskType.None, double timeoutMs = 1000 ) : void | ||
cancelCaption | string | |
cancelCallback | Action | |
status | string | |
progress | float | |
maskType | MaskType | |
timeoutMs | double | |
return | void |
public Show ( string status = null, float progress = -1, MaskType maskType = MaskType.None, double timeoutMs = 1000 ) : void | ||
status | string | |
progress | float | |
maskType | MaskType | |
timeoutMs | double | |
return | void |
public ShowContinuousProgress ( string status = null, MaskType maskType = MaskType.None, double timeoutMs = 1000, UIImage img = null ) : void | ||
status | string | |
maskType | MaskType | |
timeoutMs | double | |
img | UIImage | |
return | void |
public ShowContinuousProgressTest ( string status = null, MaskType maskType = MaskType.None, double timeoutMs = 1000 ) : void | ||
status | string | |
maskType | MaskType | |
timeoutMs | double | |
return | void |
public ShowErrorWithStatus ( string status, double timeoutMs = 1000 ) : void | ||
status | string | |
timeoutMs | double | |
return | void |
public ShowImage ( UIImage image, string status, double timeoutMs = 1000 ) : void | ||
image | UIImage | |
status | string | |
timeoutMs | double | |
return | void |
public ShowImageWorker ( UIImage image, string status, TimeSpan duration ) : void | ||
image | UIImage | |
status | string | |
duration | TimeSpan | |
return | void |
public ShowProgressWorker ( float progress = -1, string status = null, MaskType maskType = MaskType.None, bool textOnly = false, ToastPosition toastPosition = ToastPosition.Center, string cancelCaption = null, Action cancelCallback = null, double timeoutMs = 1000, bool showContinuousProgress = false, UIImage displayContinuousImage = null ) : void | ||
progress | float | |
status | string | |
maskType | MaskType | |
textOnly | bool | |
toastPosition | ToastPosition | |
cancelCaption | string | |
cancelCallback | Action | |
timeoutMs | double | |
showContinuousProgress | bool | |
displayContinuousImage | UIImage | |
return | void |
public ShowSuccessWithStatus ( string status, double timeoutMs = 1000 ) : void | ||
status | string | |
timeoutMs | double | |
return | void |
public ShowToast ( string status, MaskType maskType = MaskType.None, ToastPosition toastPosition = ToastPosition.Center, double timeoutMs = 1000 ) : void | ||
status | string | |
maskType | MaskType | |
toastPosition | ToastPosition | |
timeoutMs | double | |
return | void |
public StartDismissTimer ( TimeSpan duration ) : void | ||
duration | TimeSpan | |
return | void |
public StartProgressTimer ( TimeSpan duration ) : void | ||
duration | TimeSpan | |
return | void |
public UpdatePosition ( bool textOnly = false ) : void | ||
textOnly | bool | |
return | void |