Method | Description | |
---|---|---|
GenerateTerrain ( int width, int height ) : Microsoft.Xna.Framework.Graphics.Texture2D |
Method | Description | |
---|---|---|
GenerateArray ( int width, int height ) : ].Terrain.TerrainType[ | ||
weightedNoise ( float f, int height, int x, int y ) : float |
public static GenerateTerrain ( int width, int height ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
width | int | |
height | int | |
return | Microsoft.Xna.Framework.Graphics.Texture2D |