Property | Type | Description | |
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ConqScores | string[]>.Dictionary | ||
CoopScores | string[]>.Dictionary | ||
Scores | string[]>.Dictionary |
Method | Description | |
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ScoreSettings ( ) : System |
Constructor
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Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
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Cancel_Click ( object sender, EventArgs e ) : void |
Event fired when the Cancel button is pressed
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ExportSettingsMenuItem_Click ( object sender, EventArgs e ) : void | ||
FillFormFields ( ) : void |
Fills the form values
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ImportSettingsMenuItem_Click ( object sender, EventArgs e ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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LoadConqFile ( ) : bool |
Loads the conquest scoring file We do a search and replace for the word DEFENT because the AIX devs spelled DEFEND incorrectly! |
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LoadCoopFile ( ) : bool |
Loads the Coop File Settings
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LoadScoringCommon ( ) : bool |
Loads the scoring files, and initializes the values of all the input fields
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ResetButton_Click ( object sender, EventArgs e ) : void | ||
SaveButton_Click ( object sender, EventArgs e ) : void |
Event fired when the Save buttons is pressed. Saves all the current scoring settings
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |