Method | Description | |
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Cancel ( |
Cancels skill, or rather the animation.
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Complete ( |
Completes skill, handling the whole item gathering process.
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Prepare ( |
Prepares skill, skips right to used. Doesn't check anything, like what you can gather with what, because at this point there's no chance for abuse. |
Method | Description | |
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CheckHand ( string tag, Item item ) : bool |
Returns true if item is correct for collect tag.
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DoComplete ( |
Sends use motion and SkillComplete.
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GetSuccessChance ( |
Returns chance for a successful gathering.
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GetTargetEntity ( |
Returns entity by id or null.
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public Cancel ( |
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creature | ||
skill | Skill | |
return | void |
public Complete ( |
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creature | ||
skill | Skill | |
packet | Aura.Shared.Network.Packet | |
return | void |
public Prepare ( |
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creature | ||
skill | Skill | |
packet | Aura.Shared.Network.Packet | |
return | bool |