C# Class Aura.Channel.Skills.Life.FirstAid

Inheritance: ISkillHandler, IPreparable, IReadyable, IUseable, ICompletable, ICancelable
Mostra file Open project: aura-project/aura

Public Methods

Method Description
Cancel ( Creature creature, Skill skill ) : void

Cancels skill, by doing nothing special at all.

Complete ( Creature creature, Skill skill, Packet packet ) : void

Completes skill, healing the target.

Prepare ( Creature creature, Skill skill, Packet packet ) : bool

Prepares skill, fails if no Bandage is found.

Ready ( Creature creature, Skill skill, Packet packet ) : bool

Readies the skill.

Use ( Creature creature, Skill skill, Packet packet ) : void

Uses skill, the actual usage is in Complete.

Method Details

Cancel() public method

Cancels skill, by doing nothing special at all.
public Cancel ( Creature creature, Skill skill ) : void
creature Aura.Channel.World.Entities.Creature
skill Skill
return void

Complete() public method

Completes skill, healing the target.
public Complete ( Creature creature, Skill skill, Packet packet ) : void
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Packet
return void

Prepare() public method

Prepares skill, fails if no Bandage is found.
public Prepare ( Creature creature, Skill skill, Packet packet ) : bool
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Packet
return bool

Ready() public method

Readies the skill.
public Ready ( Creature creature, Skill skill, Packet packet ) : bool
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Packet
return bool

Use() public method

Uses skill, the actual usage is in Complete.
public Use ( Creature creature, Skill skill, Packet packet ) : void
creature Aura.Channel.World.Entities.Creature
skill Skill
packet Packet
return void