Property | Type | Description | |
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AddAtlas | void | ||
CreateAlgorithmSettings | |||
CreateAndEngineStruct | |||
CreateDataStruct | |||
CreateLibGDXStruct | |||
CreateMapStruct | |||
CreateNewAtlasSettings | |||
CreateSizeStruct | |||
CreateSpriteSettings | |||
FillStruct | void | ||
IndexInItems | int | ||
RemoveAtlas | void | ||
SetDefaultValues | void | ||
SetupFile | void |
Method | Description | |
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ClearAtlases ( ) : void | ||
CreateAtlasFiles ( ) : void |
Calls TexturePacker.exe to generate the atlas data and png files.
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IndexIn ( string value, object objects ) : int | ||
Load ( string filename, |
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Save ( string filename ) : void |
Method | Description | |
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AddAtlas ( string folderToAdd ) : void | ||
CreateAlgorithmSettings ( ) : |
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CreateAndEngineStruct ( ) : |
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CreateDataStruct ( string type, List |
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CreateLibGDXStruct ( ) : |
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CreateMapStruct ( ) : |
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CreateNewAtlasSettings ( string folderToAdd ) : |
Generate the settings for an atlas of the given folder.
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CreateSizeStruct ( int width, int height ) : |
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CreateSpriteSettings ( ) : |
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FillStruct ( List |
Fills the lists of element names and values for the tps file settings.
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IndexInItems ( string value ) : int | ||
RemoveAtlas ( string folderToRemove ) : void | ||
SetDefaultValues ( ) : void |
Creates a tps file from scratch.
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SetupFile ( ) : void |
Sets the appropriate names for the atlas data file and png file as well as the tps filename.
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public static IndexIn ( string value, object objects ) : int | ||
value | string | |
objects | object | |
return | int |
public static Load ( string filename, |
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filename | string | |
result | ||
return |