Property | Type | Description | |
---|---|---|---|
OnReload | System.Action | ||
TabFilePaths | string[] |
Method | Description | |
---|---|---|
Get ( string primaryKey ) : |
Get class by primary key: SubdirSubSubDirExample3
|
|
GetAll ( ) : IEnumerable |
foreachable enumerable: SubdirSubSubDirExample3
|
|
GetEnumerator ( ) : IEnumerator |
GetEnumerator for `MoveNext`: SubdirSubSubDirExample3
|
|
GetInstance ( ) : |
Get the singleton
|
|
ReloadAll ( ) : void |
Do reload the setting file: SubdirSubSubDirExample3, no exception when duplicate primary key
|
Method | Description | |
---|---|---|
SubdirSubSubDirExample3Settings ( ) : System.Collections |
Constructor, just reload(init) When Unity Editor mode, will watch the file modification and auto reload
|
|
_ReloadAll ( bool throwWhenDuplicatePrimaryKey ) : void |
Do reload the setting file: SubdirSubSubDirExample3
|
public static Get ( string primaryKey ) : |
||
primaryKey | string | |
return |
public static GetEnumerator ( ) : IEnumerator | ||
return | IEnumerator |
public static GetInstance ( ) : |
||
return |