Property | Type | Description | |
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TestConductor | TestConductor |
Method | Description | |
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Dispose ( ) : void | ||
EnterBarrier ( ) : void |
Enter the named barriers in the order given. Use the remaining duration from the innermost enclosing `within` block or the default `BarrierTimeout`
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IsNode ( ) : bool |
Verify that the running node matches one of the given nodes
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MultiNodeSpecAfterAll ( ) : void | ||
MultiNodeSpecBeforeAll ( ) : void | ||
MuteDeadLetters ( ActorSystem system = null ) : void | ||
Node ( RoleName role ) : ActorPath |
Query the controller for the transport address of the given node (by role name) and return that as an ActorPath for easy composition:
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RunOn ( System.Action thunk ) : void |
Execute the given block of code only on the given nodes (names according to the `roleMap`).
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Method | Description | |
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AfterTermination ( ) : void |
Override this method to do something when the whole test is terminating.
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AtStartup ( ) : void |
Override this method to do something when the whole test is starting up.
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AttachConductor ( TestConductor tc ) : void | ||
Dispose ( bool disposing ) : void |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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InjectDeployments ( ActorSystem system, RoleName role ) : void | ||
MultiNodeSpec ( |
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MultiNodeSpec ( RoleName myself, ActorSystem system, ImmutableList |
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StartNewSystem ( ) : ActorSystem |
Method | Description | |
---|---|---|
GetCallerName ( ) : string |
protected AttachConductor ( TestConductor tc ) : void | ||
tc | TestConductor | |
return | void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | if set to /// if set to |
return | void |
protected InjectDeployments ( ActorSystem system, RoleName role ) : void | ||
system | ActorSystem | |
role | RoleName | |
return | void |
protected MultiNodeSpec ( |
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config | ||
return | System |
protected MultiNodeSpec ( RoleName myself, ActorSystem system, ImmutableList |
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myself | RoleName | |
system | ActorSystem | |
roles | ImmutableList |
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deployments | Func |
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return | System |
public MuteDeadLetters ( ActorSystem system = null ) : void | ||
system | ActorSystem | |
return | void |