Property | Type | Description | |
---|---|---|---|
Spells | List |
Property | Type | Description | |
---|---|---|---|
GoThroughWall | bool | ||
LoadSpellData | void | ||
ObjSpellMissileOnCreate | void | ||
ObjSpellMissileOnDelete | void | ||
OnProcessSpellCast | void | ||
OnUpdateTarget | void |
Method | Description | |
---|---|---|
Init ( ) : void |
Method | Description | |
---|---|---|
GoThroughWall ( System.Vector2 pos1, System.Vector2 pos2 ) : bool | ||
LoadSpellData ( ) : void | ||
ObjSpellMissileOnCreate ( GameObject sender, |
||
ObjSpellMissileOnDelete ( GameObject sender, |
||
OnProcessSpellCast ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void | ||
OnUpdateTarget ( |