Method | Description | |
---|---|---|
Dispose ( ) : void | ||
GetShadowDepth ( |
||
LookAt ( System.Vector3 direction, System.Vector3 lookAt ) : void | ||
Split ( float size ) : System |
public GetShadowDepth ( |
||
camera | ||
return | float |
public LookAt ( System.Vector3 direction, System.Vector3 lookAt ) : void | ||
direction | System.Vector3 | |
lookAt | System.Vector3 | |
return | void |