Method | Description | |
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CharacterJoinEvent ( ACR_ServerCommunicator.GameCharacter Character, bool IsDM, |
Create a new CharacterJoinEvent.
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DispatchEvent ( |
Dispatch the event (in a script context).
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public CharacterJoinEvent ( ACR_ServerCommunicator.GameCharacter Character, bool IsDM, |
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Character | ACR_ServerCommunicator.GameCharacter | Supplies the character. |
IsDM | bool | Supplies true if the character was DM /// privileged at join time. |
Server | Supplies the server that the character has /// joined. | |
return | System |
public DispatchEvent ( |
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Script | Supplies the script object. | |
Database | ALFA | Supplies the database connection. |
return | void |