Property | Type | Description | |
---|---|---|---|
spawnPoints | Transform[] | ||
timeBetweenWaves | float | ||
waves | Wave[] |
Method | Description | |
---|---|---|
SpawnEnemy ( Transform _enemy ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
WaveCompleted ( ) : void |
Method | Description | |
---|---|---|
EnemyIsAlive ( ) : bool | ||
SpawnWave ( Wave, _wave ) : IEnumerator |
public SpawnEnemy ( Transform _enemy ) : void | ||
_enemy | Transform | |
return | void |