Property | Type | Description | |
---|---|---|---|
baseMaterial | Material | ||
brushCursor | GameObject | ||
canvasTexture | RenderTexture | ||
cursorPaint | Sprite | ||
sceneCamera | Camera |
Method | Description | |
---|---|---|
DoAction ( ) : void | ||
SaveTexture ( ) : void | ||
SetBrushMode ( Painter_BrushMode brushMode ) : void | ||
SetBrushSize ( float newBrushSize ) : void | ||
ShowCursor ( ) : void | ||
Update ( ) : void | ||
UpdateBrushCursor ( ) : void |
Method | Description | |
---|---|---|
HitTestUVPosition ( Vector3 &uvWorldPosition ) : bool |
public SetBrushMode ( Painter_BrushMode brushMode ) : void | ||
brushMode | Painter_BrushMode | |
return | void |
public SetBrushSize ( float newBrushSize ) : void | ||
newBrushSize | float | |
return | void |