Property | Type | Description | |
---|---|---|---|
playerInRange | bool |
Method | Description | |
---|---|---|
OnTriggerEnter ( Collider obj ) : void | ||
OnTriggerExit ( Collider obj ) : void | ||
Start ( ) : void | ||
checkPlan ( ) : void | ||
move ( Vector3 targ ) : void |
Move Towards the given target
|
|
shouldUpdatePlan ( ) : bool |
public OnTriggerEnter ( Collider obj ) : void | ||
obj | Collider | |
return | void |