Property | Type | Description | |
---|---|---|---|
defaultMix | float | ||
defaultScale | float | ||
defaultShader | string | ||
editorGUIPath | string | ||
editorPath | string | ||
initialized | bool |
Method | Description | |
---|---|---|
BakeRegion ( AtlasAsset, atlasAsset, |
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ConfirmInitialization ( ) : void | ||
GetPathSafeRegionName ( |
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GetRequiredAtlasRegions ( string jsonPath ) : List |
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ImportSpineContent ( string imported, bool reimport = false ) : void | ||
InstantiateSkeletonAnimation ( SkeletonDataAsset, skeletonDataAsset, Skin skin = null ) : SkeletonAnimation, | ||
InstantiateSkeletonAnimation ( SkeletonDataAsset, skeletonDataAsset, string skinName ) : SkeletonAnimation, | ||
InstantiateSkeletonAnimator ( SkeletonDataAsset, skeletonDataAsset, Skin skin = null ) : SkeletonAnimator, | ||
InstantiateSkeletonAnimator ( SkeletonDataAsset, skeletonDataAsset, string skinName ) : SkeletonAnimator, | ||
IsValidSpineData ( |
Method | Description | |
---|---|---|
CheckForValidAtlas ( string atlasPath ) : bool | ||
CheckForValidSkeletonData ( string skeletonJSONPath ) : bool | ||
DisableTK2D ( ) : void | ||
EnableTK2D ( ) : void | ||
FindAtlasesAtPath ( string path ) : List |
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GetAtlasDialog ( string dirPath ) : AtlasAsset, | ||
GetMatchingAtlas ( List |
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HierarchyWindowChanged ( ) : void | ||
HierarchyWindowItemOnGUI ( int instanceId, Rect selectionRect ) : void | ||
IngestSpineAtlas ( |
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IngestSpineProject ( |
||
Initialize ( ) : void | ||
InstantiateSkeletonAnimation ( ) : void | ||
InstantiateSkeletonAnimator ( ) : void | ||
MultiAtlasDialog ( List |
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OnPostprocessAllAssets ( string imported, string deleted, string moved, string movedFromAssetPaths ) : void | ||
PreferencesGUI ( ) : void | ||
ResetExistingSkeletonData ( string skeletonJSONPath ) : void | ||
SpineEditorUtilities ( ) : UnityEngine | ||
UpdateMecanimClips ( SkeletonDataAsset, skeletonDataAsset ) : void | ||
ValidateInstantiateSkeletonAnimation ( ) : bool | ||
ValidateInstantiateSkeletonAnimator ( ) : bool |
public static BakeRegion ( AtlasAsset, atlasAsset, |
||
atlasAsset | AtlasAsset, | |
region | ||
autoSave | bool | |
return | GameObject |
public static ConfirmInitialization ( ) : void | ||
return | void |
public static GetPathSafeRegionName ( |
||
region | ||
return | string |
public static GetRequiredAtlasRegions ( string jsonPath ) : List |
||
jsonPath | string | |
return | List |
public static ImportSpineContent ( string imported, bool reimport = false ) : void | ||
imported | string | |
reimport | bool | |
return | void |
public static InstantiateSkeletonAnimation ( SkeletonDataAsset, skeletonDataAsset, Skin skin = null ) : SkeletonAnimation, | ||
skeletonDataAsset | SkeletonDataAsset, | |
skin | Skin | |
return | SkeletonAnimation, |
public static InstantiateSkeletonAnimation ( SkeletonDataAsset, skeletonDataAsset, string skinName ) : SkeletonAnimation, | ||
skeletonDataAsset | SkeletonDataAsset, | |
skinName | string | |
return | SkeletonAnimation, |
public static InstantiateSkeletonAnimator ( SkeletonDataAsset, skeletonDataAsset, Skin skin = null ) : SkeletonAnimator, | ||
skeletonDataAsset | SkeletonDataAsset, | |
skin | Skin | |
return | SkeletonAnimator, |
public static InstantiateSkeletonAnimator ( SkeletonDataAsset, skeletonDataAsset, string skinName ) : SkeletonAnimator, | ||
skeletonDataAsset | SkeletonDataAsset, | |
skinName | string | |
return | SkeletonAnimator, |
public static IsValidSpineData ( |
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asset | ||
return | bool |