Method | Description | |
---|---|---|
EventHappened ( GameEvent, ge ) : void | ||
SecuenceInterpreter ( Secuence, secuence ) : System.Collections | ||
Tick ( ) : void |
public EventHappened ( GameEvent, ge ) : void | ||
ge | GameEvent, | |
return | void |
public SecuenceInterpreter ( Secuence, secuence ) : System.Collections | ||
secuence | Secuence, | |
return | System.Collections |