C# Class SVGTransform, UnitySVG

Mostra file Open project: MrJoy/UnitySVG Class Usage Examples

Public Methods

Method Description
SVGTransform ( ) : System
SVGTransform ( Matrix2x3, matrix ) : System
SVGTransform ( string strKey, string strValue ) : System
SetMatrix ( Matrix2x3, m ) : void
SetRotate ( float rotateAngle ) : void
SetRotate ( float rotateAngle, float cx, float cy ) : void
SetScale ( float sx, float sy ) : void
SetSkewX ( float skewAngle ) : void
SetSkewY ( float skewAngle ) : void
SetTranslate ( float tx, float ty ) : void

Method Details

SVGTransform() public method

public SVGTransform ( ) : System
return System

SVGTransform() public method

public SVGTransform ( Matrix2x3, matrix ) : System
matrix Matrix2x3,
return System

SVGTransform() public method

public SVGTransform ( string strKey, string strValue ) : System
strKey string
strValue string
return System

SetMatrix() public method

public SetMatrix ( Matrix2x3, m ) : void
m Matrix2x3,
return void

SetRotate() public method

public SetRotate ( float rotateAngle ) : void
rotateAngle float
return void

SetRotate() public method

public SetRotate ( float rotateAngle, float cx, float cy ) : void
rotateAngle float
cx float
cy float
return void

SetScale() public method

public SetScale ( float sx, float sy ) : void
sx float
sy float
return void

SetSkewX() public method

public SetSkewX ( float skewAngle ) : void
skewAngle float
return void

SetSkewY() public method

public SetSkewY ( float skewAngle ) : void
skewAngle float
return void

SetTranslate() public method

public SetTranslate ( float tx, float ty ) : void
tx float
ty float
return void