Property | Type | Description | |
---|---|---|---|
BossMotion | CharaMotion, | ||
HeroMotion | CharaMotion, | ||
SwordStatusBar | GameObject | ||
boss | GameObject | ||
boss_hp_Max | Image | ||
boss_hp_now | Image | ||
boss_sp_max | Image | ||
boss_sp_now | Image | ||
game_over_panel | GameObject | ||
hero | GameObject | ||
hero_hp_Max | Image | ||
hero_hp_now | Image | ||
hero_sp_max | Image | ||
hero_sp_now | Image | ||
isGetKey | bool | ||
shied | GameObject | ||
tips | Text |
Method | Description | |
---|---|---|
OnDestroy ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
WriteFile ( string message ) : void |
Method | Description | |
---|---|---|
BossAnimationCallback ( string aniName ) : void |
动作播放回调
|
|
HeroAnimationCallback ( string aniName ) : void |
动作播放回调
|
|
PlayAnimation ( Game game ) : void | ||
_initSceneInfo ( ) : void | ||
aniCallback ( ) : void |
public static WriteFile ( string message ) : void | ||
message | string | |
return | void |