Property | Type | Description | |
---|---|---|---|
manualwindowPos | Rect |
Method | Description | |
---|---|---|
AdjustEjectAngle ( CelestialBody, orig, CelestialBody, dest ) : double | ||
Angle2d ( Vector3d vector1, Vector3d vector2 ) : double | ||
CalculateDeltaV ( CelestialBody, dest ) : double | ||
CalculateDesiredEjectionAngle ( CelestialBody, orig, CelestialBody, dest ) : double | ||
CurrentEjectAngle ( CelestialBody, check ) : double | ||
CurrentPhase ( CelestialBody, target ) : double | ||
DesiredPhase ( CelestialBody, dest ) : double | ||
FixedUpdate ( ) : void | ||
MoonAngle ( ) : double | ||
OberthDesiredPhase ( CelestialBody, dest ) : double | ||
OnSave ( |
||
OnStart ( PartModule, state ) : void | ||
Update ( ) : void | ||
burnlength ( double dv ) : double | ||
calcmeanalt ( CelestialBody, body ) : double | ||
drawApproach ( ) : void | ||
drawGUI ( ) : void | ||
fly ( FlightCtrlState, s ) : void | ||
getbodies ( ) : void | ||
getclosestapproach ( CelestialBody, target ) : double | ||
getclosestorbit ( CelestialBody, target ) : Orbit, | ||
getmoons ( ) : void | ||
getorbitbodytype ( ) : void | ||
getplanets ( ) : void | ||
loadicons ( ) : void | ||
loadsettings ( ) : void | ||
mainGUI ( int windowID ) : void | ||
manualGUI ( int windowID ) : void | ||
mindistance ( CelestialBody, target, double time, double dt, Orbit, vesselorbit ) : double | ||
printheaders ( ) : void | ||
printmoondata ( ) : void | ||
printplanetdata ( ) : void | ||
printvesseldata ( ) : void | ||
savesettings ( ) : void | ||
switchcolor ( string key ) : void | ||
thrustAccel ( ) : double | ||
tmr ( ) : double | ||
toSI ( double d ) : string |
Method | Description | |
---|---|---|
initialize ( ) : void |
public AdjustEjectAngle ( CelestialBody, orig, CelestialBody, dest ) : double | ||
orig | CelestialBody, | |
dest | CelestialBody, | |
return | double |
public Angle2d ( Vector3d vector1, Vector3d vector2 ) : double | ||
vector1 | Vector3d | |
vector2 | Vector3d | |
return | double |
public CalculateDeltaV ( CelestialBody, dest ) : double | ||
dest | CelestialBody, | |
return | double |
public CalculateDesiredEjectionAngle ( CelestialBody, orig, CelestialBody, dest ) : double | ||
orig | CelestialBody, | |
dest | CelestialBody, | |
return | double |
public CurrentEjectAngle ( CelestialBody, check ) : double | ||
check | CelestialBody, | |
return | double |
public CurrentPhase ( CelestialBody, target ) : double | ||
target | CelestialBody, | |
return | double |
public DesiredPhase ( CelestialBody, dest ) : double | ||
dest | CelestialBody, | |
return | double |
public OberthDesiredPhase ( CelestialBody, dest ) : double | ||
dest | CelestialBody, | |
return | double |
public calcmeanalt ( CelestialBody, body ) : double | ||
body | CelestialBody, | |
return | double |
public getclosestapproach ( CelestialBody, target ) : double | ||
target | CelestialBody, | |
return | double |
public getclosestorbit ( CelestialBody, target ) : Orbit, | ||
target | CelestialBody, | |
return | Orbit, |
public mindistance ( CelestialBody, target, double time, double dt, Orbit, vesselorbit ) : double | ||
target | CelestialBody, | |
time | double | |
dt | double | |
vesselorbit | Orbit, | |
return | double |