Method | Description | |
---|---|---|
AssignRemoteLayer ( ) : void | ||
DisableComponents ( ) : void | ||
OnDisable ( ) : void | ||
OnStartClient ( ) : void | ||
SetLayerRecursively ( GameObject obj, int newLayer ) : void | ||
Start ( ) : void |
Method | Description | |
---|---|---|
CmdSetUsername ( string playerID, string username ) : void |
public SetLayerRecursively ( GameObject obj, int newLayer ) : void | ||
obj | GameObject | |
newLayer | int | |
return | void |