C# Class NeuralNetwork, AwesomeGameInSpace

Mostra file Open project: ZPZ-Gr2/AwesomeGameInSpace Class Usage Examples

Public Properties

Property Type Description
HiddenLayers int
Inputs int
NeuronsInLayer int
Outputs int
firstHiddenLayer NeuralLayer,
genomeIndex int
hiddenLayers List
outputLayer NeuralLayer,

Public Methods

Method Description
Fitness ( float t, float d, bool alive = false ) : void
IntializeNetwork ( ) : void
NetworkResponse ( List inputs ) : List
NeuralNetwork ( ) : System.Collections
PutWeights ( List weights ) : void

Method Details

Fitness() public method

public Fitness ( float t, float d, bool alive = false ) : void
t float
d float
alive bool
return void

IntializeNetwork() public method

public IntializeNetwork ( ) : void
return void

NetworkResponse() public method

public NetworkResponse ( List inputs ) : List
inputs List
return List

NeuralNetwork() public method

public NeuralNetwork ( ) : System.Collections
return System.Collections

PutWeights() public method

public PutWeights ( List weights ) : void
weights List
return void

Property Details

HiddenLayers public_oe property

public int HiddenLayers
return int

Inputs public_oe property

public int Inputs
return int

NeuronsInLayer public_oe property

public int NeuronsInLayer
return int

Outputs public_oe property

public int Outputs
return int

firstHiddenLayer public_oe property

public NeuralLayer, firstHiddenLayer
return NeuralLayer,

genomeIndex public_oe property

public int genomeIndex
return int

hiddenLayers public_oe property

public List hiddenLayers
return List

outputLayer public_oe property

public NeuralLayer, outputLayer
return NeuralLayer,