Property | Type | Description | |
---|---|---|---|
Awake | void | ||
LoadProgress | void |
Method | Description | |
---|---|---|
GetRes ( string sceneName, string bundleName, string resName, bool isSingle, ushort backMsgId ) : void | ||
ProcessMsg ( QMsg, receiveMsg ) : void | ||
SendToBackMsg ( NativeResCallbackNode, tmpNode ) : void |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
LoadProgress ( string bundleName, float progress ) : void |
public GetRes ( string sceneName, string bundleName, string resName, bool isSingle, ushort backMsgId ) : void | ||
sceneName | string | |
bundleName | string | |
resName | string | |
isSingle | bool | |
backMsgId | ushort | |
return | void |
public ProcessMsg ( QMsg, receiveMsg ) : void | ||
receiveMsg | QMsg, | |
return | void |
public SendToBackMsg ( NativeResCallbackNode, tmpNode ) : void | ||
tmpNode | NativeResCallbackNode, | |
return | void |