Method | Description | |
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mbEditorUpdate ( ) : void |
Method | Description | |
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Awake ( ) : void | ||
OnDisable ( ) : void | ||
OnEnable ( ) : void | ||
OnPlaying ( ) : void |
Called every frame when parent emitter/particlesystem is playing
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OnStartsPlaying ( ) : void |
Called once when the parent emitter/particlesystem starts playing
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OnStopsPlaying ( ) : void |
Called once when the parent emitter/particlesystem stops playing
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OnUpdate ( ) : void |
Behaves like Update(), but works both in editor and at runtime
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Method | Description | |
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DoUpdate ( ) : void | ||
Update ( ) : void |