Method |
Description |
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AddForce ( IntPtr l ) : int |
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AddForceAtPosition ( IntPtr l ) : int |
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AddRelativeForce ( IntPtr l ) : int |
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AddTorque ( IntPtr l ) : int |
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GetPoint ( IntPtr l ) : int |
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GetPointVelocity ( IntPtr l ) : int |
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GetRelativePoint ( IntPtr l ) : int |
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GetRelativePointVelocity ( IntPtr l ) : int |
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GetRelativeVector ( IntPtr l ) : int |
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GetVector ( IntPtr l ) : int |
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IsAwake ( IntPtr l ) : int |
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IsSleeping ( IntPtr l ) : int |
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IsTouching ( IntPtr l ) : int |
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IsTouchingLayers ( IntPtr l ) : int |
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MovePosition ( IntPtr l ) : int |
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MoveRotation ( IntPtr l ) : int |
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Sleep ( IntPtr l ) : int |
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WakeUp ( IntPtr l ) : int |
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constructor ( IntPtr l ) : int |
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get_angularDrag ( IntPtr l ) : int |
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get_angularVelocity ( IntPtr l ) : int |
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get_centerOfMass ( IntPtr l ) : int |
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get_collisionDetectionMode ( IntPtr l ) : int |
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get_constraints ( IntPtr l ) : int |
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get_drag ( IntPtr l ) : int |
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get_freezeRotation ( IntPtr l ) : int |
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get_gravityScale ( IntPtr l ) : int |
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get_inertia ( IntPtr l ) : int |
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get_interpolation ( IntPtr l ) : int |
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get_isKinematic ( IntPtr l ) : int |
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get_mass ( IntPtr l ) : int |
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get_position ( IntPtr l ) : int |
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get_rotation ( IntPtr l ) : int |
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get_simulated ( IntPtr l ) : int |
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get_sleepMode ( IntPtr l ) : int |
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get_useAutoMass ( IntPtr l ) : int |
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get_velocity ( IntPtr l ) : int |
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get_worldCenterOfMass ( IntPtr l ) : int |
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set_angularDrag ( IntPtr l ) : int |
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set_angularVelocity ( IntPtr l ) : int |
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set_centerOfMass ( IntPtr l ) : int |
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set_collisionDetectionMode ( IntPtr l ) : int |
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set_constraints ( IntPtr l ) : int |
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set_drag ( IntPtr l ) : int |
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set_freezeRotation ( IntPtr l ) : int |
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set_gravityScale ( IntPtr l ) : int |
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set_inertia ( IntPtr l ) : int |
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set_interpolation ( IntPtr l ) : int |
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set_isKinematic ( IntPtr l ) : int |
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set_mass ( IntPtr l ) : int |
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set_position ( IntPtr l ) : int |
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set_rotation ( IntPtr l ) : int |
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set_simulated ( IntPtr l ) : int |
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set_sleepMode ( IntPtr l ) : int |
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set_useAutoMass ( IntPtr l ) : int |
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set_velocity ( IntPtr l ) : int |
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