Property | Type | Description | |
---|---|---|---|
Health_ | byte | ||
MakingTurn | bool |
Method | Description | |
---|---|---|
Destroy ( ) : void | ||
MakeTurn ( ) : void | ||
TakeDamage ( byte damage, bool applyArmor, bool applyDefenceAction ) : void | ||
TakeHeal ( byte heal ) : void |
Method | Description | |
---|---|---|
Start ( ) : void |
public abstract TakeDamage ( byte damage, bool applyArmor, bool applyDefenceAction ) : void | ||
damage | byte | |
applyArmor | bool | |
applyDefenceAction | bool | |
return | void |