Property | Type | Description | |
---|---|---|---|
coin | GameObject | ||
gem | GameObject | ||
gold | GameObject | ||
safeKey | GameObject | ||
xMax | float | ||
xMin | float | ||
yMax | float | ||
yMin | float |
Method | Description | |
---|---|---|
At ( Vector3 here, int amount ) : void | ||
Awake ( ) : void | ||
keyAt ( Vector3 here ) : void | ||
spawn ( Vector3 at, GameObject what ) : void |
Method | Description | |
---|---|---|
makeCoins ( Vector3 here, int coins ) : IEnumerator | ||
makeGems ( Vector3 here, int gems ) : IEnumerator | ||
makeGolds ( Vector3 here, int golds ) : IEnumerator |
public At ( Vector3 here, int amount ) : void | ||
here | Vector3 | |
amount | int | |
return | void |
public spawn ( Vector3 at, GameObject what ) : void | ||
at | Vector3 | |
what | GameObject | |
return | void |