C# Class GameThriveIOS, GameThrive-Unity-SDK

Inheritance: GameThrivePlatform
Mostra file Open project: GameThrive/GameThrive-Unity-SDK

Public Methods

Method Description
DeleteTag ( string key ) : void
DeleteTags ( IList keys ) : void
FireNotificationReceivedEvent ( string jsonString, GameThrive, notificationReceived ) : void
GameThriveIOS ( string gameObjectName, string appId, bool autoRegister ) : GameThrivePush.MiniJSON
GetTags ( ) : void
IdsAvailable ( ) : void
OnApplicationPause ( bool paused ) : void
RegisterForPushNotifications ( ) : void
SendPurchase ( double amount ) : void
SendTag ( string tagName, string tagValue ) : void
SendTags ( string>.IDictionary tags ) : void

Private Methods

Method Description
_deleteTag ( string key ) : void
_deleteTags ( string keys ) : void
_getTags ( ) : void
_idsAvailable ( ) : void
_init ( string listenerName, string appId, bool autoRegister ) : void
_registerForPushNotifications ( ) : void
_sendPurchase ( double amount ) : void
_sendTag ( string tagName, string tagValue ) : void
_sendTags ( string tags ) : void

Method Details

DeleteTag() public method

public DeleteTag ( string key ) : void
key string
return void

DeleteTags() public method

public DeleteTags ( IList keys ) : void
keys IList
return void

FireNotificationReceivedEvent() public method

public FireNotificationReceivedEvent ( string jsonString, GameThrive, notificationReceived ) : void
jsonString string
notificationReceived GameThrive,
return void

GameThriveIOS() public method

public GameThriveIOS ( string gameObjectName, string appId, bool autoRegister ) : GameThrivePush.MiniJSON
gameObjectName string
appId string
autoRegister bool
return GameThrivePush.MiniJSON

GetTags() public method

public GetTags ( ) : void
return void

IdsAvailable() public method

public IdsAvailable ( ) : void
return void

OnApplicationPause() public method

public OnApplicationPause ( bool paused ) : void
paused bool
return void

RegisterForPushNotifications() public method

public RegisterForPushNotifications ( ) : void
return void

SendPurchase() public method

public SendPurchase ( double amount ) : void
amount double
return void

SendTag() public method

public SendTag ( string tagName, string tagValue ) : void
tagName string
tagValue string
return void

SendTags() public method

public SendTags ( string>.IDictionary tags ) : void
tags string>.IDictionary
return void