Method | Description | |
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GetGenericInfo ( string message ) : List |
Gets generic system information at the beginning of a play session
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GetSessionUUID ( ) : string |
Gets a universally unique ID to represent the session.
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GetSystem ( ) : string |
Gets the users system type
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GetUserUUID ( ) : string |
Gets a universally unique ID to represent the user. User ID should be device specific to allow tracking across different games on the same device: -- Android uses deviceUniqueIdentifier. -- iOS/PC/Mac uses the first MAC addresses available. -- Webplayer uses deviceUniqueIdentifier. Note: The unique user ID is based on the ODIN specifications. See http://code.google.com/p/odinmobile/ for more information on ODIN.
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SetCustomUserID ( string customID ) : void |
Do not call this method (instead use GA_static_api.Settings.SetCustomUserID)! Only the GA class should call this method.
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SetSessionUUID ( ) : void |
Method | Description | |
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AddSystemSpecs ( string key, string type, string message ) : Hashtable |
Adds detailed system specifications regarding the users/players device to the parameters.
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public GetGenericInfo ( string message ) : List |
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message | string | |
return | List |
public SetCustomUserID ( string customID ) : void | ||
customID | string | /// The custom user ID - this should be unique for each user /// |
return | void |