Method | Description | |
---|---|---|
Update ( GamepadState, first, GamepadState, second, GamepadState, third, GamepadState, fourth ) : void | ||
Update ( float elapsed ) : void | ||
Vibrate ( VibrationMotor, motor, double amount, float duration, EasingType easingType ) : void |
public Update ( GamepadState, first, GamepadState, second, GamepadState, third, GamepadState, fourth ) : void | ||
first | GamepadState, | |
second | GamepadState, | |
third | GamepadState, | |
fourth | GamepadState, | |
return | void |
public Vibrate ( VibrationMotor, motor, double amount, float duration, EasingType easingType ) : void | ||
motor | VibrationMotor, | |
amount | double | |
duration | float | |
easingType | EasingType | |
return | void |