C# (CSharp) Terrarium.Renderer.DirectX Namespace

Сlasses

Name Description
DirectDrawClippedRect Represents a sprite clipping structure that can be used to draw sprites between surfaces will full edge clipping. These are public members instead of property accessors because they sometimes need to be passed as ref or out arguments and these aren't supported on accessors.
DirectDrawSpriteSurface Encapsulate the logic for implementing a sprite surface capable of rendering animated sprites.
DirectDrawSurface Managed Wrapper for a DirectX7 DirectDraw Surface.
DirectX7GraphicsEngine Provides access to the DirectDraw and DirectX interfaces