C# (CSharp) Alexandria.Engines.DarkSouls Namespace

Nested Namespaces

Alexandria.Engines.DarkSouls.Properties

Сlasses

Name Description
Archive A collection of files.
Archive.ArchiveFileManager
ArchiveFormat The AssetFormat for handling an Archive.
ArchiveRecord A record in an Archive.
Effect An effect file for Dark Souls (extension ".ffx").
EffectFormat Asset format for the Effect.
EffectInstruction Consists of an opcode and a set of operands.
EffectToken A four-byte value in an Effect.
Engine The engine for Dark Souls.
Model A ".flver" file.
ModelAsset An object contained within a Model.
ModelBone A bone in a Model.
ModelBoneUnknown An unknown type related to bones.
ModelBrowser An asset browser for a Model.
ModelDetailLevel A detail level of a ModelMesh.
ModelDrawContext Context for drawing a Model.
ModelFormat The asset format for processing Models.
ModelMaterialParameter A parameter to a ModelMaterial. So far this seems to be restricted to textures. Asset.Name holds the name of the parameter.
ModelMesh A mesh in a Model. This is composed of a set of ModelDetailLevels as detail levels.
ModelProgram A builtin Program that offers basic rendering capabilities like lighting and texture support.
ModelVertexAttribute A channel in a ModelVertexDeclaration.
ModelVertexDeclaration Describes the layout of a vertex.
ParameterDefinition A definition of a ParameterTable.
ParameterDefinitionFormat AssetFormat for a ParameterDefinition.
ParameterDefinitionRow A column for a ParameterTable.
Plugin The plugin for Dark Souls.
State State for a Dark Souls installation.
StringArchive A collection of strings indexed by ids.
StringArchiveFormat The AssetFormat for managing a StringArchive.
StringGroup A collection of strings with consecutive ids.
TableRows.Accessory
TableRows.AiStandardInfo A possibly unused row for providing default AI information.
TableRows.Attack Describes an attack.
TableRows.Behavior
TableRows.Bullet
TableRows.CalculationCorrection
TableRows.CharacterInitialiser
TableRows.DepthOfField
TableRows.EnemyStandardInfo
TableRows.EnvironmentLight
TableRows.FaceGeneration
TableRows.GameArea
TableRows.Good
TableRows.HitMaterial
TableRows.ItemLot Item lots to determine rewards for chests, killing NPCs and monsters, etc.
TableRows.KnockBack
TableRows.LensFlare
TableRows.LensFlareEx Named "LENS_FLARE_EX_BANK" in Dark Souls; defined in the file "ensFlareExBank.paramdef" (id 02h).
TableRows.LevelOfDetail
TableRows.Light
TableRows.LightScattering
TableRows.LockCamera
TableRows.Magic
TableRows.MaterialSet
TableRows.MenuColor
TableRows.Move
TableRows.Npc
TableRows.NpcThink
TableRows.ObjectAction
TableRows.ObjectInfo
TableRows.PointLight
TableRows.Protector
TableRows.ProtectorReinforcement Armor upgrade.
TableRows.QwcChange
TableRows.QwcJudge
TableRows.Ragdoll
TableRows.Shadow
TableRows.ShopLineup
TableRows.Skeleton
TableRows.SpecialEffect
TableRows.SpecialEffectVfx
TableRows.Talk
TableRows.Throw
TableRows.ToneCorrection
TableRows.ToneMapping
TableRows.Weapon
TableRows.WeaponReinforcement
TextureArchive A collection of textures.
TextureArchiveFormat
TextureArchiveRecord A record in a TextureArchive.
TextureFormat