Méthode | Description | |
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ObservableStream ( ) : System |
Default constructor
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ObservableStream ( byte buffer ) : System |
Byte-buffer constructor
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ObservableStream ( byte buffer, bool writable ) : System |
See MSDN Reference for Memory Stream for Details
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ObservableStream ( byte buffer, int index, int count ) : System |
See MSDN Reference for Memory Stream for Details
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ObservableStream ( byte buffer, int index, int count, bool writable ) : System |
See MSDN Reference for Memory Stream for Details
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ObservableStream ( byte buffer, int index, int count, bool writable, bool isVisible ) : System |
See MSDN Reference for Memory Stream for Details
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ObservableStream ( int capacity ) : System |
Capacity contructor. Create a buffer with the given capacity
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WaitForMore ( int how_many = 15000 ) : void |
Sets the waiting state for the stream and sets the position waited.
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Write ( byte buffer, int offset, int count ) : void |
This method after the call of the base class implementation uses the launchEvent method to raise the right event See MSDN Reference for Memory Stream for Details.
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WriteByte ( byte value ) : void |
This method after the call of the base class implementation uses the launchEvent method to raise the right event See MSDN Reference for Memory Stream for Details.
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Méthode | Description | |
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OnPositionChanges ( |
This method calls the event handler for the position changed event
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OnWaitedPositionReached ( |
This method calls the event handler for the waited position reached event
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Méthode | Description | |
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launchEvent ( ) : void |
This method is used to launch stream events. This performs check for waiting state and last launched position and raise the right event in the right moment.
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public ObservableStream ( byte buffer ) : System | ||
buffer | byte | Byte buffer used by the stream |
Résultat | System |
public ObservableStream ( byte buffer, bool writable ) : System | ||
buffer | byte | |
writable | bool | |
Résultat | System |
public ObservableStream ( byte buffer, int index, int count ) : System | ||
buffer | byte | |
index | int | |
count | int | |
Résultat | System |
public ObservableStream ( byte buffer, int index, int count, bool writable ) : System | ||
buffer | byte | |
index | int | |
count | int | |
writable | bool | |
Résultat | System |
public ObservableStream ( byte buffer, int index, int count, bool writable, bool isVisible ) : System | ||
buffer | byte | |
index | int | |
count | int | |
writable | bool | |
isVisible | bool | |
Résultat | System |
public ObservableStream ( int capacity ) : System | ||
capacity | int | Capacity of the stream buffer |
Résultat | System |
protected OnPositionChanges ( |
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args | Arguments that will be passed to the handler | |
Résultat | void |
protected OnWaitedPositionReached ( |
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args | Arguments that will be passed to the handler | |
Résultat | void |
public WaitForMore ( int how_many = 15000 ) : void | ||
how_many | int | Number of bytes needed. Default is 15000 |
Résultat | void |
public Write ( byte buffer, int offset, int count ) : void | ||
buffer | byte | |
offset | int | |
count | int | |
Résultat | void |