Méthode | Description | |
---|---|---|
NeuralAgent ( int id, int speciesId, IBlackBox brain, bool navigationEnabled, bool hidingEnabled ) : System | ||
Reset ( ) : void | ||
activateNetwork ( double sensors ) : ISignalArray |
Méthode | Description | |
---|---|---|
ProcessReward ( double r ) : void | ||
getRotationAndVelocity ( double sensors ) : float[] |
public NeuralAgent ( int id, int speciesId, IBlackBox brain, bool navigationEnabled, bool hidingEnabled ) : System | ||
id | int | |
speciesId | int | |
brain | IBlackBox | |
navigationEnabled | bool | |
hidingEnabled | bool | |
Résultat | System |
protected ProcessReward ( double r ) : void | ||
r | double | |
Résultat | void |
public activateNetwork ( double sensors ) : ISignalArray | ||
sensors | double | |
Résultat | ISignalArray |
protected getRotationAndVelocity ( double sensors ) : float[] | ||
sensors | double | |
Résultat | float[] |