C# Class invertika_game.SpawnArea

Inheritance: invertika_game.Game.Thing
Afficher le fichier Open project: Invertika/server

Méthodes publiques

Méthode Description
SpawnArea ( MapComposite map, invertika_game.Game.MonsterClass specy, ISL.Server.Utilities.Rectangle zone, int maxBeings, int spawnRate ) : System
decrease ( Thing t ) : void
update ( ) : void

Method Details

SpawnArea() public méthode

public SpawnArea ( MapComposite map, invertika_game.Game.MonsterClass specy, ISL.Server.Utilities.Rectangle zone, int maxBeings, int spawnRate ) : System
map invertika_game.Game.MapComposite
specy invertika_game.Game.MonsterClass
zone ISL.Server.Utilities.Rectangle
maxBeings int
spawnRate int
Résultat System

decrease() public méthode

public decrease ( Thing t ) : void
t invertika_game.Game.Thing
Résultat void

update() public méthode

public update ( ) : void
Résultat void